STATUS: distraction-free day required. Full deep work concentration mode.
Currently reading: THE WHISPERING MUSE, Sjon
STATUS: distraction-free day required. Full deep work concentration mode.
Currently reading: THE WHISPERING MUSE, Sjon
A long time ago, I used to use Windows Live Writer to post to blogs. And then Microsoft took it away. Because who cared about enabling blog writing, right?
Today I discovered Open Live Writer – an open source recreation of the original. It has a website, which seems a little dusty, but it worked well enough to download this program I’m writing in right now, which took about five minutes to set itself up.
It feels like an old application. It has that slightly cramped and clunky pre-Windows 10 feel: thin where it should be thick, cornered where it could be rounded, a little gappy here and there, icons just a bit too small. But right now it works smoothly, and is just simple enough to remove the frictions that most online publishing introduces now.
I was actually looking for a free visual HTML editor, because I can’t code and I want to figure out the envelope edge of the newsletter system. But finding this was a pleasant surprise.
I seem to return to this short film every few years. Guy Maddin made it for a Canadian film festival. Twenty-two years ago, now. It’s under seven minutes long, and acts as a perfect distillation of a sector of Maddin’s interests as well as being a wonderful thing in its own right.
I first heard of Guy Maddin – and this dates me – in PSYCHOTRONIC VIDEO MAGAZINE. PSYCHOTRONIC was the magazine we read to learn about the films we’d never get to see, and that’s where I learned of TALES FROM THE GIMLI HOSPITAL, complete with still photos. I was mesmerised just by the idea of the thing, the ideas in the thing and the images stolen from it. It took me until 2020 to own a copy, I think.
There is now an archive of forty scanned issues of PSYCHOTRONIC available online, which I will be diving into soon.
I suspect I’m going to put Maddin’s THE FORBIDDEN ROOM up on the big screen later. A film that’s still hard to find on digital media, but Amazon Prime Video has it at the moment.
The following was written for the 17 April 2022 edition of my free weekly newsletter, which you can subscribe to here.
This coming week is for new ideas. Now, I can’t force new ideas, but I have processes for helping them emerge. Let me try and explain by an extended example which will show you exactly how terrible my mind is. Like:
So the last thing my collaborator threw up in conversation was ALPHAVILLE, the Jean-Luc Godard film, shot in black and white and using diegetic found light rather than the usual artificial lighting rigs. That light is nonetheless often quite high-contrast, which brought to mind the first, best and most interesting SIN CITY book, which also connects to ALPHAVILLE through its hard-boiled noir underpinning, and if you read it backwards Miller goes from the artist of the later SIN CITY books to the artist of ELEKTRA LIVES AGAIN, with dizzying one-point perspectives looking down through buildings, which made me think of Coen’s THE TRAGEDY OF MACBETH and its abstracted environments:
Which leads me off in a few different directions, like Orson Welles’ THE TRIAL, shot in the then deserted Gare D’Orsay:
And the surviving images of Orson Welles’ black-box-theatre production of MOBY DICK (see how it pops up everywhere?):
In which Welles worked with Patrick McGoohan, whom Welles described as “intimidating,” and McGoohan once put on his own black-box production, which was the penultimate and best episode of THE PRISONER, essentially a two-hander between him and the magnificent Leo McKern (with Angelo Muscat as essential colour), who, tv myth would have it, nearly died of stress from shooting the episode. Wikipedia, in fact, says this:
According to the 2007 Don’t Knock Yourself Out documentary, during production and filming of the episode both McGoohan and McKern became totally engrossed in their roles and almost achieved a near-psychotic state (cited by various people, including Leo McKern).
It is full of very artificial lighting tricks, anxiety and paranoia. The latter two descriptors describe Kafka very well, and Tarr’s WERCKMEISTER HARMONIES to some extent, also a black and white film, also misty like Coen’s MACBETH:
There’s an abstracted environment for you.
(And suddenly I’m thinking about the actual genius that is Renee French:)
Tarr started as a documentary maker, working with available light and handheld characters – just like Godard in ALPHAVILLE. Circle back to ALPHAVILLE for a second:
The contrasts, the structures and the moods they project, the strangenesses made from otherwise ordinary places and things. Even black boxes and found props. Limited settings. Limited light. ALPHAVILLE is about messing with minds. So, of course, is Macbeth – if the three fates hadn’t put the idea in his head, would he have killed Duncan? Or did he get incepted? (Unpopular opinion: TENET is Nolan’s best film, a better mind game, and it uses architecture better. It stars the son of the actor who plays Macbeth in Coen’s film.) Mind-game stories: WERCKMEISTER, and THE PRISONER, and THE TRIAL, and the whole trick of Welles’ MOBY DICK (technically, MOBY DICK – REHEARSED) is that you’re told you’re watching actors rehearse a performance of MOBY DICK but the secret of black-box theatre is that you are immersed in it until you’re tricked into seeing boxes and assemblages of people as the boat in the ocean.
What is real and what isn’t? That’s the central concern of Philip K Dick’s fiction, talking of anxiety and paranoia. (Dick’s Cold War dark half, Steve Ditko, and his 50s b/w horror comics, all sweaty fear and distrust!)
And this still from ALPHAVILLE always puts me in mind of Cocteau’s ORPHEE for some reason and I’m not going down that rabbit hole right now but I’m glad I own it on disc:
And yes, I’m free-associating through previous works of art, but I’m also thinking about the powerful effects these works had on me as I first experienced them and then as I learned more about them, and consideration of these things leads me to examine the tools they used to achieve those effects, while at the same time I’m thinking of moments in my life where I was caused to believe things that were not true, or when I could not decide when something was real or not (in the context of the thing and the moment and my brain chemistry) — and, somewhere in the middle of all that, I have a space in which to garden a story idea or two. It’s a story that grows in anxiety and paranoia, in estranged and abstracted environments, in shadows and mist. I can see the place it lives in, how it moves, and feel its weather.
When I talk about taking in as much information as you can, and then store it and let it compost in the back of your brain and make its own connections? This is part of what I’m talking about.
Cloudy day, scattered showers on the way – once again, the big rain is missing us out here on the Thames Delta, due to the weird microclimate the estuary creates. I’ve done and filed two scripts so far this week, but July 4 looms, so they won’t get processed until next week, which leaves me at a loose end. So, if the forecast holds, I can spend Friday and Saturday clearing more of the garden and starting some more seeds.
I’ve already written this week’s newsletter – it’s free and it goes out on Sundays, and you can subscribe to it here but please check your spam traps for the confirmation email. I have something like three hundred attempted subscribers still floating in the system because their spam filters caught the confirmation email.
I think I’ve finally cleared my email backlog. And so, with America quiet and things in the pipeline, I think I can take my own long weekend to sit and think.
Currently listening: DRONE MASS.
Currently reading: the Housman’s Bookshop website and remembering the days I could spend a couple of hours wandering its shelves. And how there always seemed to be a copper outside when I left.
Virtual Ink’ is the culmination of almost seven years of development. Building a bespoke process in custom software in Virtual Reality, the series is almost exclusively drawn in a simulated environment. The possibilities of drawing within the digital landscape extend traditional painting approaches with new spatial orientations. Every stroke of virtual ink is produced in three dimensions, rendering the work almost sculptural in its creation.
I just love this, so I have to save it: Todd Sanders, 1974, via 70s Sci-Fi Art.
Similarly, I’m delighted by this cover by by Janet Hansen & Tyler Spangler, found via LitHub:
THIS IS NOT THE END OF THE BOOK, Umberto Eco, Jean-Claude Carrière, Jean-Philippe de Tonnac
Our uncalled-for longevity mustn’t blind us to the fact that the world of knowledge is in constant flux and that of course we can only have a proper handle on it for a limited period of time.
NUMERO ZERO: The Last Of Umberto Eco
It’s a short and sweet little book, like a tiny aftershock from FOUCAULT’S PENDULUM…