Three things every morning from the worlds of culture, storytelling and science that sounds like art:
Marc Weidenbaum on Nathan Ho’s “A Preliminary Theory of Sound Design” –
The piece takes as its title “A Preliminary Theory of Sound Design,” and he notes Disney’s “12 Principles of Animation” as a model. The traits are, in alphabetical order: Contrast, Directionality, Fidelity, Regularity, Space, Transients, Verticality, and Vocals. They appear in a different sequence in Ho’s post, beginning, appropriately, with Transients (specifically the “initial” transient: “A tiny click,” he writes, “or burst of noise added to an attack, or a fade in, can make a huge difference”) and closing with Verticality (which he associates with other concepts, such as “arrangement” and “layering”). Whether you make sound or just think about it, the divisions he points out provide a useful classification system.
Very much on my mind too, as we enter the sound design phase of our audio drama THE DEPARTMENT OF MIDNIGHT. (Which will now be this summer, due to scheduling issues!)
From “Nothing But Time,” 1926. There’s a copy of the complete 45-minute film on Dailymotion.