
The videogame I did a creative consultancy for earlier in the year got announced last week. Here’s the announcement, which comes with art and video, and, um, here’s me:
It was actually a lot of joy. I hadn’t done videogame development in years, but this seemed sufficiently different to be worth rolling the dice on, and it was in fact the most fun I’ve had in that field since the days of HOSTILE WATERS. Lovely people, I’d work with them again any time.
It’s a VR game, and here’s the Steam page for it. I dunno if this video will embed, but what the hell:
